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1.
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Welcome to the Kommander Editor
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Dobrodošli u uređivač Kommander
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Translated and reviewed by
Slobodan Simić
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Located in
editor/mainwindow.cpp:147
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2.
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Layout
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Raspored
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Translated and reviewed by
Slobodan Simić
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Located in
editor/mainwindow.cpp:154
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3.
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Properties
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(no translation yet)
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Located in
editor/mainwindow.cpp:238
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4.
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Property Editor
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Uređivač svojstava
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Translated and reviewed by
Slobodan Simić
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Located in
editor/mainwindow.cpp:243 editor/propertyeditor.cpp:3556
editor/propertyeditor.cpp:3596
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5.
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<h2>The Property Editor</h2><p>You can change the appearance and behavior of the selected widget in the property editor.</p><p>You can set properties for components and forms at design time and see the immediately see the effects of the changes. Each property has its own editor which (depending on the property) can be used to enter new values, open a special dialog, or to select values from a predefined list. Click <b>F1</b> to get detailed help for the selected property.</p><p>You can resize the columns of the editor by dragging the separators in the list's header.</p><p><b>Signal Handlers</b></p><p>In the Signal Handlers tab you can define connections between the signals emitted by widgets and the slots in the form. (These connections can also be made using the connection tool.)
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<h2>Uređivač svojstava</h2><p>Možete izmeniti izgled i ponašanje izabrane kontrole u uređivaču svojstava.</p><p>Možete postavljati svojstva za komponente i obrasce tokom dizajniranja i odmah videti efekte izmena. Svako svojstvo ima sopstveni uređivač, koji (u zavisnosti od svojstva) može da se koristi za unos novih vrednosti, otvaranje specijalnog dijaloga, ili biranje vrednosti iz predefinisane liste. Pritisnite <b>F1</b> da biste dobili detaljnu pomoć za izabrano svojstvo.</p><p>Možete menjati veličine kolona uređivača prevlačenjem razdvajača u zaglavlju liste.</p><p><b>Rukovaoci signalima</b></p><p>U jezičku rukovalaca signalima možete definisati veze između signala koje kontrole emituju i slotova u obrascu. (Ove veze takođe možete praviti alatom za povezivanje.)
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Translated and reviewed by
Slobodan Simić
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Located in
editor/mainwindow.cpp:245
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6.
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Widgets
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Kontrole
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Translated and reviewed by
Slobodan Simić
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Located in
editor/mainwindow.cpp:268 editor/choosewidgetimpl.cpp:38
editor/hierarchyview.cpp:601
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7.
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Object Explorer
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Istraživač objekata
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Translated and reviewed by
Slobodan Simić
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Located in
editor/mainwindow.cpp:271
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8.
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<h2>The Object Explorer</h2><p>The Object Explorer provides an overview of the relationships between the widgets in a form. You can use the clipboard functions using a context menu for each item in the view. It is also useful for selecting widgets in forms that have complex layouts.</p><p>The columns can be resized by dragging the separator in the list's header.</p><p>The second tab shows all the form's slots, class variables, includes, etc.</p>
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<h2>Istraživač objekata</h2><p>Istraživač objekata daje pregled odnosa između kontrola u obrascu. Možete koristiti funkcije klipborda preko kontekstnog menija za svaku stavku u prikazu. Takođe je koristan za izbor kontrola u obrascima koji imaju složene rasporede.</p><p>Veličina kolona može se menjati prevlačenjem razdvajača u zaglavlju liste.</p><p>Drugi jezičak prikazuje sve slotove obrasca, promenljive klase, uključivanja, itd.</p>
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Translated and reviewed by
Slobodan Simić
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Located in
editor/mainwindow.cpp:273
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9.
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Dialogs
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Dijalozi
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Translated and reviewed by
Slobodan Simić
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Located in
editor/mainwindow.cpp:284 editor/mainwindow.cpp:293
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10.
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Start typing the buffer you want to switch to here (ALT+B)
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Počnite ovde da kucate bafer na koji želite da se prebacite (ALT+B)
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Translated and reviewed by
Slobodan Simić
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Located in
editor/mainwindow.cpp:287
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