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68.
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vacant
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(no translation yet)
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Located in
dialogs/newgamedlg.cc:338
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69.
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neutral
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(no translation yet)
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Located in
dialogs/newgamedlg.cc:341
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70.
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The game is much more fun when you add a human player!
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(no translation yet)
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Located in
dialogs/newgamedlg.cc:431
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73.
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Planets ![](/@@/translation-newline)
Conquered
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
dialogs/scoredlg.cc:44
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74.
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Fleets ![](/@@/translation-newline)
Launched
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
dialogs/scoredlg.cc:44
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75.
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|
Fleets ![](/@@/translation-newline)
Destroyed
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|
represents a line break.
Start a new line in the equivalent position in the translation.
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|
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(no translation yet)
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Located in
dialogs/scoredlg.cc:45
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76.
|
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|
Ships ![](/@@/translation-newline)
Destroyed
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
dialogs/scoredlg.cc:45
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83.
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Reinforcements (1 ship) have arrived for planet %2.
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Reinforcements (%1 ships) have arrived for planet %2.
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(no translation yet)
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|
(no translation yet)
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Located in
game.cpp:111
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84.
|
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|
Planet %2 has held against an attack from %1.
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(no translation yet)
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Located in
game.cpp:156
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85.
|
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|
Planet %2 has fallen to %1.
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(no translation yet)
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Located in
game.cpp:164
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