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2.
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Your emails
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Context: |
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EMAIL OF TRANSLATORS
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To prevent privacy issues, this translation is not
available to anonymous users,
if you want to see it, please, log in
first.
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Translated by
Richard Fric
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Located in
rc.cpp:2
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3.
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&Editor
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i18n: file: src/kgoldrunnerui.rc:19
i18n: ectx: Menu (editor)
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&Editor
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Translated and reviewed by
Stanislav Visnovsky
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Located in
rc.cpp:5
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4.
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&Themes
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i18n: file: src/kgoldrunnerui.rc:30
i18n: ectx: Menu (themes)
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(no translation yet)
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Located in
rc.cpp:8
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5.
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Edit Toolbar
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i18n: file: src/kgoldrunnerui.rc:53
i18n: ectx: ToolBar (editToolbar)
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(no translation yet)
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Located in
rc.cpp:11
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6.
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Curse of the Mummy
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(no translation yet)
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Located in
gamedata/game_CM.txt:2
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7.
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Drawing on Western movie icons about mummies and Egypt, this set of levels is best run under the Treasure of Egypt theme.
To polish your Egyptology, you will find factual tidbits related to each level in the hints, where the facts are drawn from Wikipedia rather than Hollywood.
This Championship game was composed by Steve Mann <smann at cgl uwaterloo ca>, with a few Egyptian ideas and the Red Sea level contributed by Ian Wadham.
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
gamedata/game_CM.txt:3
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8.
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The Giza Plateau
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(no translation yet)
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Located in
gamedata/game_CM.txt:10
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9.
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The Giza Plateau on the outskirts of Cairo is the site of the Giza Necropolis, which consists of the Pyramid of Khufu (The Great Pyramid), the Pyramid of Khafre, the Pyramid of Menkaure, along with the Great Sphinx and a number of other smaller edifices.
As you make your way under the plateau, try to avoid killing the mummies: if too many reappear on the right, it becomes difficult to escape at the end. To get started, you will need to use the technique of digging while falling.
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
gamedata/game_CM.txt:11
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10.
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The Pyramid of Djoser
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(no translation yet)
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Located in
gamedata/game_CM.txt:16
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11.
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The Pyramid of Djoser (Zoser), or step pyramid (kbhw-ntrw in Egyptian) is an archeological remain in the Saqqara necropolis, Egypt, northwest of the city of Memphis.
To complete this level, it is important to proceed in steps: first free the mummy on the left side of the second level (from the bottom), allowing it to drop into and fill the hidden pit on the ground level.
Now enter the right side of the second level and move across the pole, over the mummy, and get the piece of treasure in the middle, being sure to dig out the brick to the left of the middle.
The mummy on the third level is a bit problematic because it will take a piece of treasure and carry it. You may get lucky and find that it abandons its treasure at some point, but you can also trap him in the one diggable brick on the right with careful timing.
Finally, before getting the last piece of treasure, be sure to open the bottom right of the step pyramid to allow the mummies on the right to enter the pyramid - if there is more than one mummy on the bottom right before the escape ladder appears, you will be unable to reach the exit.
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
gamedata/game_CM.txt:17
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