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690.
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You have pressed a key that can be used to control the Hero. Do you want to switch automatically to keyboard control? Pointer control is easier to use in the long term - like riding a bike rather than walking!
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(no translation yet)
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Located in
src/kgrgame.cpp:1336
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759.
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
src/kgrselector.cpp:521
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760.
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![](/@@/translation-newline)
You can select System levels for editing (or copying), but you must save the result in a game you have created. Use the left mouse-button as a paintbrush and the editor toolbar buttons as a palette. Use the 'Erase' button or the right mouse-button to erase. You can drag the mouse with a button held down and paint or erase multiple squares.
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
src/kgrselector.cpp:530
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764.
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![](/@@/translation-newline)
To move (re-number) a level, you must first select it by using "Edit Any Level...", then you can use "Move Level..." to move it to a new number or even a different game. Other levels are automatically re-numbered as required. You can only move levels within your own games.
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
src/kgrselector.cpp:557
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766.
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
src/kgrselector.cpp:571
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