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31.
Switching from Gl TO framebuffer for real, framebuffer depth: %d
Switching from Gl TO framebuffer for real, framebuffer depth: %d
Translated and reviewed by Joel Pickett
Located in libvisual/lv_bin.c:571
32.
Target depth selected: %d
Target depth selected: %d
Translated and reviewed by Joel Pickett
Located in libvisual/lv_bin.c:574
33.
Switch to new pitch: %d
Switch to new pitch: %d
Translated and reviewed by Joel Pickett
Located in libvisual/lv_bin.c:577
34.
video pitch of that what connects to the new actor %d
video pitch of that what connects to the new actor %d
Translated and reviewed by Joel Pickett
Located in libvisual/lv_bin.c:586
35.
switching... ******************************************
switching... ******************************************
Translated and reviewed by Joel Pickett
Located in libvisual/lv_bin.c:592
36.
end switch actor by name function ******************
end switch actor by name function ******************
Translated and reviewed by Joel Pickett
Located in libvisual/lv_bin.c:595
37.
depth of the main actor: %d
depth of the main actor: %d
Translated and reviewed by Joel Pickett
Located in libvisual/lv_bin.c:618
38.
negotiate without event
negotiate without event
Translated and reviewed by Joel Pickett
Located in libvisual/lv_bin.c:740
39.
end negotiate without event
end negotiate without event
Translated and reviewed by Joel Pickett
Located in libvisual/lv_bin.c:742
40.
Bitmap data is not complete
Bitmap data is not complete
Translated and reviewed by Joel Pickett
Located in libvisual/lv_bmp.c:125 libvisual/lv_bmp.c:229
3140 of 205 results

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Contributors to this translation: Anthony Harrington, Jared Norris, Joel Pickett.