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11.
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Click here to choose an image that KDM will display. You can also drag and drop an image onto this button (e.g. from Konqueror).
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Kliek hier om 'n beeld te kies wat KDM sal vertoon. Jy kan ook 'n beeld trek en laat val op hierdie knoppie (Bv. van Konqueror).
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Translated and reviewed by
Kobus
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Located in
kdm-appear.cpp:129
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12.
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Position:
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Posisie:
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Translated and reviewed by
Kobus
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Located in
kdm-appear.cpp:141
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13.
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&X:
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X:
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Translated and reviewed by
Kobus
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Located in
kdm-appear.cpp:144
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14.
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&Y:
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Y:
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Translated and reviewed by
Kobus
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Located in
kdm-appear.cpp:151
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15.
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Here you specify the relative coordinates (in percent) of the login dialog's <em>center</em>.
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Hier jy spesifiseer die koördinate van die aanteken dialoog boks se <em>sentrum</em>.
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Translated and reviewed by
Kobus
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Located in
kdm-appear.cpp:158
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16.
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<default>
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<standaard>
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Translated and reviewed by
Kobus
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Located in
kdm-appear.cpp:173 kdm-appear.cpp:186 kdm-users.cpp:84
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17.
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GUI s&tyle:
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GUI styl:
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Translated and reviewed by
Kobus
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Located in
kdm-appear.cpp:176
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18.
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You can choose a basic GUI style here that will be used by KDM only.
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Jy kan 'n basiese GUI styl hier kies wat slegs deur KDM gebruik word.
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Translated and reviewed by
Kobus
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Located in
kdm-appear.cpp:180
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19.
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&Color scheme:
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Kleur skema:
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Translated and reviewed by
Kobus
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Located in
kdm-appear.cpp:189
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20.
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You can choose a basic Color Scheme here that will be used by KDM only.
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Jy kan 'n basiese kleur skema hier kies wat slegs deur KDM gebruik word.
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Translated and reviewed by
Kobus
|
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Located in
kdm-appear.cpp:193
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