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4.
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Lua error: %s
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
libs/libGamedata/lua/LuaInterfaceBase.cpp:44
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5.
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Unknown error
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(no translation yet)
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Located in
libs/libGamedata/lua/LuaInterfaceBase.cpp:44
libs/libGamedata/lua/LuaInterfaceBase.cpp:51
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6.
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Failed to read lua file '%1%'
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
libs/libGamedata/lua/LuaInterfaceBase.cpp:61
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7.
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Failed to load lua file '%1%'
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
libs/libGamedata/lua/LuaInterfaceBase.cpp:69
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8.
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RttR crashed. Would you like to send debug information to RttR to help us avoiding this crash in the future? Thank you very much!
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(no translation yet)
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Located in
libs/s25client/s25client.cpp:121
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10.
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RttR crashed. Please restart the application!
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(no translation yet)
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Located in
libs/s25client/s25client.cpp:145
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11.
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Economy Mode: Collect as much as you can of the following good types:
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represents a space character.
Enter a space in the equivalent position in the translation.
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(no translation yet)
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Located in
libs/s25main/EconomyModeHandler.cpp:66
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12.
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Tools in the hands of workers are also counted. So are weapons, and beer, that soldiers have in use. For an updating tally of the collected goods see the economic progress window.
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(no translation yet)
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Located in
libs/s25main/EconomyModeHandler.cpp:74
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13.
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Event count mismatch. Found events: %1%. Expected: %2%.
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represents a line break.
Start a new line in the equivalent position in the translation.
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(no translation yet)
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Located in
libs/s25main/EventManager.cpp:159
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14.
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Cannot deserialize event manager when there are still events active!
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(no translation yet)
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Located in
libs/s25main/EventManager.cpp:172
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