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1.
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Real-time strategy game of ancient warfare
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Summary
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(no translation yet)
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Located in
Package: 0ad
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2.
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Real-time strategy game of ancient warfare (data files)
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Summary
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(no translation yet)
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Located in
Package: 0ad-data
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3.
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This package contains the main data files required by 0 A.D.
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Description
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(no translation yet)
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Located in
Package: 0ad-data
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4.
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Real-time strategy game of ancient warfare (common data files)
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Summary
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(no translation yet)
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Located in
Package: 0ad-data-common
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5.
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This package contains the data files (configuration and tools) required by 0 A.D.
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Description
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(no translation yet)
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Located in
Package: 0ad-data-common
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6.
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Real-time strategy game of ancient warfare (debug)
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Summary
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(no translation yet)
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Located in
Package: 0ad-dbg
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7.
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0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy (RTS) game of ancient warfare. In short, it is a historically-based war/economy game that allows players to relive or rewrite the history of Western civilizations, focusing on the years between 500 B.C. and 500 A.D. The project is highly ambitious, involving state-of-the-art 3D graphics, detailed artwork, sound, and a flexible and powerful custom-built game engine.
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Description
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(no translation yet)
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Located in
Package: 0ad-data-common
Package: 0ad-data
Package: 0ad
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8.
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Ping utility to determine directional packet loss
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Summary
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(no translation yet)
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Located in
Package: 2ping
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9.
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2ping is a bi-directional ping utility. It uses 3-way pings (akin to TCP SYN, SYN/ACK, ACK) and after-the-fact state comparison between a 2ping listener and a 2ping client to determine which direction packet loss occurs.
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Description
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(no translation yet)
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Located in
Package: 2ping
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10.
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perl script to convert an addressbook to VCARD file format
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Summary
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(no translation yet)
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Located in
Package: 2vcard
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