Translations by Brendan Donegan
Brendan Donegan has submitted the following strings to this translation. Contributions are visually coded: currently used translations, unreviewed suggestions, rejected suggestions.
1. |
System Testing
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2014-04-24 |
System Testing
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2. |
Test your system and submit results to Launchpad
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2014-04-24 |
Test your system and submit results to Launchpad
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3. |
Test to detect audio devices
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2014-04-24 |
Test to detect audio devices
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4. |
PURPOSE:
This test will check that internal speakers work correctly
STEPS:
1. Make sure that no external speakers or headphones are connected
If testing a desktop, external speakers are allowed
2. Click the Test button to play a brief tone on your audio device
VERIFICATION:
Did you hear a tone?
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2014-04-24 |
PURPOSE:
This test will check that internal speakers work correctly
STEPS:
1. Make sure that no external speakers or headphones are connected
If testing a desktop, external speakers are allowed
2. Click the Test button to play a brief tone on your audio device
VERIFICATION:
Did you hear a tone?
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5. |
PURPOSE:
HDMI audio interface verification
STEPS:
1. Plug an external HDMI device with sound (Use only one HDMI/DisplayPort interface at a time for this test)
2. Click the Test button
VERIFICATION:
Did you hear the sound from the HDMI device?
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2014-04-24 |
PURPOSE:
HDMI audio interface verification
STEPS:
1. Plug an external HDMI device with sound (Use only one HDMI/DisplayPort interface at a time for this test)
2. Click the Test button
VERIFICATION:
Did you hear the sound from the HDMI device?
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6. |
PURPOSE:
DisplayPort audio interface verification
STEPS:
1. Plug an external DisplayPort device with sound (Use only one HDMI/DisplayPort interface at a time for this test)
2. Click the Test button
VERIFICATION:
Did you hear the sound from the DisplayPort device?
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2014-04-24 |
PURPOSE:
DisplayPort audio interface verification
STEPS:
1. Plug an external DisplayPort device with sound (Use only one HDMI/DisplayPort interface at a time for this test)
2. Click the Test button
VERIFICATION:
Did you hear the sound from the DisplayPort device?
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7. |
PURPOSE:
This test will check that headphones connector works correctly
STEPS:
1. Connect a pair of headphones to your audio device
2. Click the Test button to play a sound to your audio device
VERIFICATION:
Did you hear a sound through the headphones and did the sound play without any distortion, clicks or other strange noises from your headphones?
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2014-04-24 |
PURPOSE:
This test will check that headphones connector works correctly
STEPS:
1. Connect a pair of headphones to your audio device
2. Click the Test button to play a sound to your audio device
VERIFICATION:
Did you hear a sound through the headphones and did the sound play without any distortion, clicks or other strange noises from your headphones?
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8. |
PURPOSE:
This test will check that recording sound using the onboard microphone works correctly
STEPS:
1. Disconnect any external microphones that you have plugged in
2. Click "Test", then speak into your internal microphone
3. After a few seconds, your speech will be played back to you.
VERIFICATION:
Did you hear your speech played back?
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2014-04-24 |
PURPOSE:
This test will check that recording sound using the onboard microphone works correctly
STEPS:
1. Disconnect any external microphones that you have plugged in
2. Click "Test", then speak into your internal microphone
3. After a few seconds, your speech will be played back to you.
VERIFICATION:
Did you hear your speech played back?
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9. |
PURPOSE:
This test will check that recording sound using an external microphone works correctly
STEPS:
1. Connect a microphone to your microphone port
2. Click "Test", then speak into the external microphone
3. After a few seconds, your speech will be played back to you
VERIFICATION:
Did you hear your speech played back?
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2014-04-24 |
PURPOSE:
This test will check that recording sound using an external microphone works correctly
STEPS:
1. Connect a microphone to your microphone port
2. Click "Test", then speak into the external microphone
3. After a few seconds, your speech will be played back to you
VERIFICATION:
Did you hear your speech played back?
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10. |
PURPOSE:
This test will check that a USB audio device works correctly
STEPS:
1. Connect a USB audio device to your system
2. Click "Test", then speak into the microphone
3. After a few seconds, your speech will be played back to you
VERIFICATION:
Did you hear your speech played back through the USB headphones?
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2014-04-24 |
PURPOSE:
This test will check that a USB audio device works correctly
STEPS:
1. Connect a USB audio device to your system
2. Click "Test", then speak into the microphone
3. After a few seconds, your speech will be played back to you
VERIFICATION:
Did you hear your speech played back through the USB headphones?
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12. |
Collect audio-related system information. This data can be used to simulate this computer's audio subsystem and perform more detailed tests under a controlled environment.
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2014-04-24 |
Collect audio-related system information. This data can be used to simulate this computer's audio subsystem and perform more detailed tests under a controlled environment.
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13. |
Attaches the audio hardware data collection log to the results.
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2014-04-24 |
Attaches the audio hardware data collection log to the results.
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14. |
PURPOSE:
Check that the various audio channels are working properly
STEPS:
1. Click the Test button
VERIFICATION:
You should clearly hear a voice from the different audio channels
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2014-04-24 |
PURPOSE:
Check that the various audio channels are working properly
STEPS:
1. Click the Test button
VERIFICATION:
You should clearly hear a voice from the different audio channels
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15. |
PURPOSE:
Check that external line out connection works correctly
STEPS:
1. Insert cable to speakers (with built-in amplifiers) on the line out port
2. Open system sound preferences, 'Output' tab, select 'Line-out' on the connector list. Click the Test button
3. On the system sound preferences, select 'Internal Audio' on the device list and click 'Test Speakers' to check left and right channel
VERIFICATION:
1. Do you hear a sound in the speakers? The internal speakers should *not* be muted automatically
2. Do you hear the sound coming out on the corresponding channel?
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2014-04-24 |
PURPOSE:
Check that external line out connection works correctly
STEPS:
1. Insert cable to speakers (with built-in amplifiers) on the line out port
2. Open system sound preferences, 'Output' tab, select 'Line-out' on the connector list. Click the Test button
3. On the system sound preferences, select 'Internal Audio' on the device list and click 'Test Speakers' to check left and right channel
VERIFICATION:
1. Do you hear a sound in the speakers? The internal speakers should *not* be muted automatically
2. Do you hear the sound coming out on the corresponding channel?
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16. |
PURPOSE:
Check that external line in connection works correctly
STEPS:
1. Use a cable to connect the line in port to an external line out source.
2. Open system sound preferences, 'Input' tab, select 'Line-in' on the connector list. Click the Test button
3. After a few seconds, your recording will be played back to you.
VERIFICATION:
Did you hear your recording?
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2014-04-24 |
PURPOSE:
Check that external line in connection works correctly
STEPS:
1. Use a cable to connect the line in port to an external line out source.
2. Open system sound preferences, 'Input' tab, select 'Line-in' on the connector list. Click the Test button
3. After a few seconds, your recording will be played back to you.
VERIFICATION:
Did you hear your recording?
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19. |
PURPOSE:
Check that balance control works correctly on internal speakers
STEPS:
1. Check that moving the balance slider from left to right works smoothly
2. Click the Test button to play an audio tone for 10 seconds.
3. Move the balance slider from left to right and back.
4. Check that actual speaker audio balance follows your setting.
VERIFICATION:
Does the slider move smoothly, as well as being followed by the setting by the actual audio output?
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2014-04-24 |
PURPOSE:
Check that balance control works correctly on internal speakers
STEPS:
1. Check that moving the balance slider from left to right works smoothly
2. Click the Test button to play an audio tone for 10 seconds.
3. Move the balance slider from left to right and back.
4. Check that actual speaker audio balance follows your setting.
VERIFICATION:
Does the slider move smoothly, as well as being followed by the setting by the actual audio output?
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20. |
PURPOSE:
Check that balance control works correctly on external headphone
STEPS:
1. Check that moving the balance slider from left to right works smoothly
2. Click the Test button to play an audio tone for 10 seconds.
3. Move the balance slider from left to right and back.
4. Check that actual headphone audio balance follows your setting.
VERIFICATION:
Does the slider move smoothly, as well as being followed by the setting by the actual audio output?
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2014-04-24 |
PURPOSE:
Check that balance control works correctly on external headphone
STEPS:
1. Check that moving the balance slider from left to right works smoothly
2. Click the Test button to play an audio tone for 10 seconds.
3. Move the balance slider from left to right and back.
4. Check that actual headphone audio balance follows your setting.
VERIFICATION:
Does the slider move smoothly, as well as being followed by the setting by the actual audio output?
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26. |
Benchmark for each disk
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2014-04-24 |
Benchmark for each disk
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27. |
Run gtkperf to make sure that GTK based test cases work
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2014-04-24 |
Run gtkperf to make sure that GTK based test cases work
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28. |
Run Render-Bench XRender/Imlib2 benchmark
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2014-04-24 |
Run Render-Bench XRender/Imlib2 benchmark
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29. |
Run Qgears2 XRender Extension gearsfancy benchmark
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2014-04-24 |
Run Qgears2 XRender Extension gearsfancy benchmark
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30. |
Run Qgears2 XRender Extension image scaling benchmark
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2014-04-24 |
Run Qgears2 XRender Extension image scaling benchmark
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31. |
Run Qgears2 OpenGL gearsfancy benchmark
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2014-04-24 |
Run Qgears2 OpenGL gearsfancy benchmark
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32. |
Run Qgears2 OpenGL image scaling benchmark
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2014-04-24 |
Run Qgears2 OpenGL image scaling benchmark
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33. |
Run GLmark2-ES2 benchmark
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2014-04-24 |
Run GLmark2-ES2 benchmark
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34. |
Run GLmark2 benchmark
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2014-04-24 |
Run GLmark2 benchmark
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35. |
Run globs benchmark
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2014-04-24 |
Run globs benchmark
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36. |
Run Unigine Santuary benchmark
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2014-04-24 |
Run Unigine Santuary benchmark
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37. |
Run Unigine Tropics benchmark
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2014-04-24 |
Run Unigine Tropics benchmark
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38. |
Run Unigine Heaven benchmark
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2014-04-24 |
Run Unigine Heaven benchmark
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39. |
Run Lightsmark benchmark
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2014-04-24 |
Run Lightsmark benchmark
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40. |
Run Cachebench Read benchmark
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2014-04-24 |
Run Cachebench Read benchmark
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41. |
Run Cachebench Write benchmark
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2014-04-24 |
Run Cachebench Write benchmark
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42. |
Run Cachebench Read / Modify / Write benchmark
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2014-04-24 |
Run Cachebench Read / Modify / Write benchmark
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43. |
Run Stream Copy benchmark
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2014-04-24 |
Run Stream Copy benchmark
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44. |
Run Stream Scale benchmark
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2014-04-24 |
Run Stream Scale benchmark
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45. |
Run Stream Add benchmark
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2014-04-24 |
Run Stream Add benchmark
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46. |
Run Stream Triad benchmark
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2014-04-24 |
Run Stream Triad benchmark
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47. |
Run Network Loopback benchmark
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2014-04-24 |
Run Network Loopback benchmark
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48. |
Check the time needed to reconnect to a WIFI access point
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2014-04-24 |
Check the time needed to reconnect to a WIFI access point
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49. |
Run Encode MP3 benchmark
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2014-04-24 |
Run Encode MP3 benchmark
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50. |
Run x264 H.264/AVC encoder benchmark
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2014-04-24 |
Run x264 H.264/AVC encoder benchmark
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51. |
Run GnuPG benchmark
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2014-04-24 |
Run GnuPG benchmark
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52. |
Run Compress PBZIP2 benchmark
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2014-04-24 |
Run Compress PBZIP2 benchmark
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53. |
Run Compress 7ZIP benchmark
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2014-04-24 |
Run Compress 7ZIP benchmark
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54. |
Run N-Queens benchmark
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2014-04-24 |
Run N-Queens benchmark
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55. |
Run Himeno benchmark
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2014-04-24 |
Run Himeno benchmark
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56. |
CPU utilization on an idle system.
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2014-04-24 |
CPU utilization on an idle system.
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57. |
Disk utilization on an idle system.
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2014-04-24 |
Disk utilization on an idle system.
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58. |
Run a stress test based on FurMark (OpenGL 2.1 or 3.2) Fullscreen 1920x1080 no antialiasing
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2014-04-24 |
Run a stress test based on FurMark (OpenGL 2.1 or 3.2) Fullscreen 1920x1080 no antialiasing
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